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GAUGE3D::GQuitMessage Class Reference

Represents a message asking the program to quit. More...

#include <gauge3d/input/message.h>

Inherits GAUGE3D::GMessage.

List of all members.

Public Methods

 GQuitMessage (pGObject origin)
 Create a GQuitMessage with the given origin. More...

virtual ~GQuitMessage ()
 Destructor.


Detailed Description

Represents a message asking the program to quit.

This message is sent when the user requests that the program exit. It is up to the receiver of the message to actually shut down the program when it receives this message. So, for example, if the user tries to close the program window, the renderer will send a quit message, but the window will not actually be closed until some other part of the engine asks the renderer to close it. So, if the quit message is ignored, the program will stay open.


Constructor & Destructor Documentation

GAUGE3D::GQuitMessage::GQuitMessage ( pGObject origin ) [inline]
 

Create a GQuitMessage with the given origin.

Parameters:
origin   A pointer to the object which is the logical "originator" of the message. For example, most messages will originate from a GDisplay.


The documentation for this class was generated from the following file:
Generated at Tue Jan 30 17:07:34 2001 for gauge3d by doxygen1.2.4 written by Dimitri van Heesch, © 1997-2000