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GAUGE3D::GMessage Class Reference

Represents a message of some sort. More...

#include <gauge3d/input/message.h>

Inherits GAUGE3D::GObject.

Inherited by GAUGE3D::GInputMessage, and GAUGE3D::GQuitMessage.

List of all members.

Public Methods

 GMessage (pGObject origin)
 Create a GMessage with the given origin. More...

virtual ~GMessage ()
 Destructor.

pGObject Origin ()
 Returns a pointer to the object that this message came from.


Detailed Description

Represents a message of some sort.

GMessage itself does not contain any functions for finding out what sort of message it is. You must use QueryInterface to determine the type of the message.


Constructor & Destructor Documentation

GAUGE3D::GMessage::GMessage ( pGObject origin ) [inline]
 

Create a GMessage with the given origin.

Parameters:
origin   A pointer to the object which is the logical "originator" of the message. For example, most messages will originate from a GDisplay.


The documentation for this class was generated from the following file:
Generated at Tue Jan 30 17:07:34 2001 for gauge3d by doxygen1.2.4 written by Dimitri van Heesch, © 1997-2000