#include <gauge3d/input/messagequeue.h>
Inherits GAUGE3D::GObject.
Inherited by GAUGE3D::GInputMap.
Public Methods | |
virtual bool | HandleMessage (pGMessage message)=0 |
Attempts to handle the message, and returns true if the message was dealt with. More... |
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Attempts to handle the message, and returns true if the message was dealt with.
Reimplemented in GAUGE3D::GInputMap. |