#include <gauge3d/graphics/billboardsprite.h>
Inherits GAUGE3D::GModel.
Public Types | |
typedef GSmartPointer<BillboardAnimState> | pBillboardAnimState |
Smart pointer to a BillboardAnimState. | |
Public Methods | |
GBillboardSprite (GCoordinate width,GCoordinate height) | |
Construct a billboard sprite of the given dimentions. | |
~GBillboardSprite () | |
Destructor. | |
void | SetDimentions (GCoordinate width,GCoordinate height) |
Set the dimensions of the rectangle. | |
void | GetDimentions (GCoordinate *width,GCoordinate *height) |
Get the dimensions of the rectangle. | |
void | TexCoords (GVector upperLeft,GVector lowerRight) |
Manually set texture coordinates. More... | |
virtual pAnimState | CreateAnimState () |
Generates an AnimState object associated with this model. | |
pRenderInfo | CreateRenderInfo () |
Create a RenderInfo bound to this model. More... | |
Friends | |
class | BillboardRenderInfo |
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Manually set texture coordinates.
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Create a RenderInfo bound to this model.
Reimplemented from GAUGE3D::GModel. |