Compounds | |
| class | GAUGE3D::GCamera |
| class | GAUGE3D::GDisplay |
| class | GAUGE3D::GLight |
| class | GAUGE3D::GRenderer |
| class | GAUGE3D::GScene |
| class | GAUGE3D::GSprite |
| class | GAUGE3D::GTexture |
Typedefs | |
| typedef GSmartPointer<GCamera> | pGCamera |
| Smart pointer to a GCamera. | |
| typedef GSmartPointer<GDisplay> | pGDisplay |
| Smart pointer to a GDisplay. | |
| typedef GSmartPointer<GLight> | pGLight |
| Smart pointer to a GLight. | |
| typedef GSmartPointer<GRenderer> | pGRenderer |
| Smart pointer to a GRenderer. | |
| typedef GSmartPointer<GScene> | pGScene |
| Smart pointer to a GScene. | |
| typedef GSmartPointer<GSprite> | pGSprite |
| Smart pointer to a GSprite. | |
| typedef GSmartPointer<GTexture> | pGTexture |
| Smart pointer to a GTexture. | |
This module can render scenes constructed from classes in the graphics description module. GRenderer is a plugin class, and represents a piece of graphics hardware. All the other classes in this module are served from a GRenderer or from an object served from a GRenderer.
1.2.4 written by Dimitri van Heesch,
© 1997-2000