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GAUGE3D::GSprite Member List
This is the complete list of members for GAUGE3D::GSprite, including all inherited members.
- Alpha(float alpha)=0
[pure virtual] - Angle(const GQuaternion &angle)=0
[pure virtual] - AnimState(GModel::pAnimState anim)=0
[pure virtual] - Color(float red,float green,float blue)=0
[pure virtual] - Color(float red,float green,float blue,float alpha)=0
[pure virtual] - Color3v(const float color[])=0
[pure virtual] - Color4v(const float color[])=0
[pure virtual] - DoFrame(tTime time,tTime frameTime)
[virtual] - Error(tError error)
[inline, protected] - Error()
[inline] - FullBright(bool fullBright)=0
[pure virtual] - Hide()=0
[pure virtual] - LightProps(float specular,float shininess,float emission)=0
[pure virtual] - Model(pGModel model)=0
[pure virtual] - Position(const GVector &position)=0
[pure virtual] - Remove()=0
[pure virtual] - Scale(GCoordinate magnification)=0
[pure virtual] - Show()=0
[pure virtual] - tError typedef
- Texture(pGTexture texture)=0
[pure virtual] - TimerCallback(tTime time)
[virtual] - ~GObject() (defined in GAUGE3D::GObject)
[virtual] - ~GSprite() (defined in GAUGE3D::GSprite)
[virtual]
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