#include <gauge3d/graphics/billboardsprite.h>
Inherits GAUGE3D::GModel.
Public Types | |
| typedef GSmartPointer<BillboardAnimState> | pBillboardAnimState |
| Smart pointer to a BillboardAnimState. | |
Public Methods | |
| GBillboardSprite (GCoordinate width,GCoordinate height) | |
| Construct a billboard sprite of the given dimentions. | |
| ~GBillboardSprite () | |
| Destructor. | |
| void | SetDimentions (GCoordinate width,GCoordinate height) |
| Set the dimensions of the rectangle. | |
| void | GetDimentions (GCoordinate *width,GCoordinate *height) |
| Get the dimensions of the rectangle. | |
| void | TexCoords (GVector upperLeft,GVector lowerRight) |
| Manually set texture coordinates. More... | |
| virtual pAnimState | CreateAnimState () |
| Generates an AnimState object associated with this model. | |
| pRenderInfo | CreateRenderInfo () |
| Create a RenderInfo bound to this model. More... | |
Friends | |
| class | BillboardRenderInfo |
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Manually set texture coordinates.
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Create a RenderInfo bound to this model.
Reimplemented from GAUGE3D::GModel. |
1.2.4 written by Dimitri van Heesch,
© 1997-2000